Jan 14, 2010, 09:49 PM // 21:49
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#1021
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Quote:
Originally Posted by Winterclaw
Has anyone else not read all 1k posts?
Anyways I want to know why SF is getting nerfed but Mist Form isn't getting buffed at least so it protects you from physical interrupts and conditions applied by physical attacks.
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Counter-productive for stopping silly overpowered farming builds.
__________________
I came when I heard you'd beaten the ELITE FOUR.
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Jan 14, 2010, 10:06 PM // 22:06
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#1022
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by fenix
Counter-productive for stopping silly overpowered farming builds.
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As i posted earlyer who cares about farming builds the damage has already been done lol man i just don't get it. I wouldnt be suprised one bit if A-Net does nothing to SF really whats the point maybe i am missing something
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Jan 14, 2010, 10:25 PM // 22:25
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#1023
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by Sid Doog
As i posted earlyer who cares about farming builds the damage has already been done lol man i just don't get it.
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It's always possible to limit further damage resulting from a bad situation.
I agree that much of the prospective damage has already been done. This does not imply the futility of action to prevent the remainder of the prospective damage.
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Jan 14, 2010, 10:28 PM // 22:28
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#1024
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Desert Nomad
Join Date: Apr 2006
Profession: R/
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Quote:
Originally Posted by mrvrod
Bumping this because the anti-SF crowd boils down to this one lame argument.
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Wow. So just to be clear then; you would actually see no problem at all with such a skill?
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Jan 14, 2010, 10:43 PM // 22:43
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#1025
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Frost Gate Guardian
Join Date: Dec 2008
Profession: R/
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Quote:
Originally Posted by Fay Vert
Wow. So just to be clear then; you would actually see no problem at all with such a skill?
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no he wouldn't. me neither since pve is a joke so give everyone everything asap, balance pvp and maybe it could be revived : O(olol)
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Jan 14, 2010, 10:44 PM // 22:44
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#1026
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I despise facebook
Join Date: Feb 2008
Location: Australia
Guild: Meeting of the Lost Minds
Profession: Me/
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Quote:
Originally Posted by Ariovist Lynxkind
Funniest thing, I see this kinda comment in a lot of games, and rarely does it ring true cause a lot of people who say 'update this or I leave' rarely do, and if they do half of them return anyway...
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Oh yes, I've seen it a lot too. Gaming since '79. Now it's one thing to see it in relation to a brand new game such as MW2, it's another thing entirely when the game in question is 5 years old, getting rather stale, even for the people who love it, and has already lost a decent amount of players to boredom and/or disgruntlement at the way it's been looked after by the manufacturer.
If the nerfbat get's waved around like a 2 year old with a brand new rattle, I won't be going anywhere, I'm a builder, for me, this is just a new challenge. But not everyone thinks like that. Farmers and/or Runners make up a relatively large portion of the current playerbase, anyone who thinks otherwise needs to hang in Rata Sum or Doomlore for a while, so of course, if their means to $$ is removed, it's bound to make them PUG up....Um, no. For it is not their mentality to do so, or as I've said before, they'd already be doing it.
I await the updates with just the slightest sense of anticipation..
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Jan 14, 2010, 10:51 PM // 22:51
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#1027
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: DR (Drunkin Rangers)
Profession: E/Me
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Quote:
Originally Posted by Martin Alvito
It's always possible to limit further damage resulting from a bad situation.
I agree that much of the prospective damage has already been done. This does not imply the futility of action to prevent the remainder of the prospective damage.
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I do agree but with GW2 comeing out in Nov (supposedly lol) i still dont see the point because we cant take our money with us
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Jan 14, 2010, 10:52 PM // 22:52
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#1028
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Lion's Arch Merchant
Join Date: Dec 2006
Location: Lynxkind Atrium, Echovald Forest, Cantha
Guild: Death Bringers Union [DBU]
Profession: R/
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Quote:
Originally Posted by Turbo Ginsu
Oh yes, I've seen it a lot too. Gaming since '79. Now it's one thing to see it in relation to a brand new game such as MW2, it's another thing entirely when the game in question is 5 years old, getting rather stale, even for the people who love it, and has already lost a decent amount of players to boredom and/or disgruntlement at the way it's been looked after by the manufacturer.
If the nerfbat get's waved around like a 2 year old with a brand new rattle, I won't be going anywhere, I'm a builder, for me, this is just a new challenge. But not everyone thinks like that. Farmers and/or Runners make up a relatively large portion of the current playerbase, anyone who thinks otherwise needs to hang in Rata Sum or Doomlore for a while, so of course, if their means to $$ is removed, it's bound to make them PUG up....Um, no. For it is not their mentality to do so, or as I've said before, they'd already be doing it.
I await the updates with just the slightest sense of anticipation..
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oh, you would be surprised. how many left GW to go play Aion, only to return a month later...
on the nerfing side of things, this will really only affect farms, as well as their target: speed clears. I dont see this affecting the running business
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Jan 14, 2010, 10:54 PM // 22:54
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#1029
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Wuhy
actually, you are wrong. you never had to grind before EOTN in order to be able to do something, what you needed was skill.
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Also, no one was talking about before EOTN, read first, reply later.
Last edited by Del; Jan 14, 2010 at 11:00 PM // 23:00..
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Jan 14, 2010, 11:09 PM // 23:09
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#1030
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Ascalonian Squire
Join Date: May 2008
Location: Temple of Ages
Profession: Mo/
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So, um...shouldn't there be a skill update right about now?
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Jan 14, 2010, 11:14 PM // 23:14
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#1031
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Krytan Explorer
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Quote:
Originally Posted by zhongzh
So, um...shouldn't there be a skill update right about now?
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Na, it's next month.
Due to the unforeseen holidays, it has been delayed.
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Jan 14, 2010, 11:48 PM // 23:48
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#1032
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Frost Gate Guardian
Join Date: Sep 2008
Location: USA
Guild: ToA
Profession: W/
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@Tom
LOL are you saying you dont need EOTN to participate in any speedclears? EBSOH is almost required for any perma bar for sliver armor. You also need finish him, radiation field, BUH, IAS, YMLAD. All of them are required to do SCs, thus if you want to run your bar as effectivly as possilbe you need to AT LEAST grind out to r8 in 4 title tracks. Sure you don't have to grind anything but, then you are running a less effective bar. This ties back into my orginal post, I suggest you read it.
@Martin
Thanks!
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Jan 14, 2010, 11:57 PM // 23:57
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#1033
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Krytan Explorer
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Quote:
Originally Posted by Wuhy
o rly
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Yeah, what do you have to grind in EotN?
All of the skills are usable at rank 3-4, which is easily attainable by playing the game. Then you get the book to turn in after you complete the game, that will take one of them up to 5-6.
Grind is only necessary if you want to make the spell last 10 seconds instead of 8.
Last edited by Yelling @ Cats; Jan 15, 2010 at 12:05 AM // 00:05..
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Jan 15, 2010, 12:18 AM // 00:18
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#1034
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Desert Nomad
Join Date: Sep 2005
Location: Anywhere but up
Guild: The Panserbjorne [ROAR]
Profession: R/Mo
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55 still works! Granted the trolls don't drop much anymore, but you can always run past them and hit up the giants too
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Jan 15, 2010, 12:35 AM // 00:35
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#1035
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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Blegh 4 month late skill update is blegh
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Jan 15, 2010, 12:37 AM // 00:37
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#1036
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Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
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well considering canthan new year is coming up im guessing they will use it as an excuse to not update, therefore soonest update = mid march. >< I just want to see skills changed so I can play around with them.
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Jan 15, 2010, 12:53 AM // 00:53
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#1037
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Ascalonian Squire
Join Date: May 2008
Location: Temple of Ages
Profession: Mo/
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Meh. Not really surprised anymore since Anet keeps consistently breaking their commitments. At least we get to abuse certain skills for at least another month.
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Jan 15, 2010, 01:00 AM // 01:00
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#1038
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Raged Out
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This thread is just one big loophole of people not listening to each other and it is getting no where.
Close and lock all threads discussing SF since they all end up in the same place.
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Jan 15, 2010, 01:03 AM // 01:03
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#1039
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Wuhy
you know what? no one gives a crap. your argument stating that you have to grind less now than before ursan/sf/600/smite is still invalid.
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First off, don't say someone's argument is invalid if you're too stupid to provide a counter point to back up your claim.
Second, my point was that 600/smite and sf allowed dungeons to be completed more quickly than h/h or pugging through the dungeon. which leaves more time for it to be completed repeatedly for high end items.
But why should i even bother replying to you? you don't even read/comprehend a post before you start telling someone they're wrong.
Quote:
Originally Posted by MMSDome
This thread is just one big loophole of people not listening to each other and it is getting no where.
Close and lock all threads discussing SF since they all end up in the same place.
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Last edited by Del; Jan 15, 2010 at 01:08 AM // 01:08..
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Jan 15, 2010, 01:14 AM // 01:14
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#1040
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by MMSDome
This thread is just one big loophole of people not listening to each other and it is getting no where.
Close and lock all threads discussing SF since they all end up in the same place.
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I think they (the mods) plan on leaving this thread open until the next skill balance, considering that someone would just make another thread about the late skill update :/
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